The Forest Alpha 7

The Forest Alpha 7 has been released today with buildable tree house, movable log holder, new animal types, visible lizard skin armour, weapon balancing and more.

Alpha 7 Changelog

– Rock holder blueprint added
– Moveable log holder blueprint added
– Mid sized cabin blueprint added
– Tree house blueprint added
– Working door added to custom build doorway
– Male version of skinny mutant added
– New animal added: Tortoise
– New animal added: Racoons!
– Animal numbers will go down over time if you kill a lot of them. Will eventually slowly repopulate
– Different animal types now stay around specific parts of world
– Weapon balancing, all weapons will be slower when holding an item in left hand (Lighter, walkman etc) faster when held with both hands. New slower axe anim in combat.
– More accurate weapon collider sizes, small axe smaller, stick bigger etc
– You can now catch rabbits and place them into the rabbit cage
– Better previous weapon switching system
– Improved blueprint placement, items will now turn red and be unplaceable if intersecting trees
– New rock attack animation, more powerful, uses more stamina
– Cave’s now only contain blue skinned enemies and distorted mutants
– Better combat theme
– Better lake theme
– Fixed peaceful mode (was accidentally broken in last update)
– Further improved enemy pacing over time, fixed bug that could cause enemies to vanish over time
– Energy now replenishes faster when sitting on bench
– More small props added
– Switching weapons whilst holding molotov will no longer cause it to drop
– Sound effects added for adding sticks/logs and rocks to storage
– Whoosh sound added when items moved around inventory
– Fixed molotov pieces bouncing around causing fire to move in strange ways
– Fire now scales with amount of fuel
– Plants now burn for longer
– Trees will tumble over if burnt now and added new burning material with embers
– Tree leaves will now burn away correctly when on fire
– Energy bar now flashes when playing music to make clear that your stamina is getting a boost
– Crafting info pages unlocked in survival book (rough, missing lots of items)
– Fixed bug where you could get infinite flares by dropping flare gun and picking it up again
– Fixed bug where day count could change when entering/exiting caves
– Fixed yellow axe mesh not visible when equipped
– Terrain texture and shape improvements
– Fires can now cook an unlimited amount of items, food will be placed at random location on fire
– Fixed bug where you could sometimes get infinite sticks/rocks in inventory
– Arrows should now work more effectively against enemies
– Visible lizard skin armour!

Source : http://steamcommunity.com/games/242760/announcements/detail/216494006173486722


Leave a comment