A new build of Planet Explorers has been released. The version 0.62 is mainly dedicated to bug fixes, and is available for Linux, Mac and Windows.
Here are also some words of the developpers about what is coming in version 0.7
A0.7 will be the biggie. We’re changing the way we build in the world, you’re going to get block and angles for shapes instead, the resolution will be at 1/4 meter, and yes, you can change the size of the brush from 1/4 all the way up to 1m. For a 64bit build, this could be even smaller, say 1/8m. You asked for it, you got it. Because of this, buildings will now be done on the outside and not in the editor. So we’ll rewrite some of the colony coding. If we work fast, we might get this in for a0.65.
The other thing we drastically changing is the creations editor itself. We’ll aim to allow you to turn the object, turn the templates, decals, bevel, smooth, more colors, add effects, and most importantly and awesomely, import your own textures (up to 16 per iso).
Oh yeah, and the adventure mode will be focused on, we’re aiming for random set generation by this build, so you can get a random alien town. And we’ll be taking a look through that suggestions thread to see what we can pick up.
And more, like farming, npc jobs, boats, pvp in multiplayer, etc.